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CBlueUI
C++ 跨平台跨框架的数据可视化工具
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成员的完整列表,这些成员属于 BUI::ISurface,包括所有继承而来的类成员
| AddRenderData(Render3dData &data)=0 | BUI::ISurface | pure virtual |
| Arc(double x, double y, double rx, double ry, double a1, double a2, float size, const GColor &color, LineStyle *style=NULL)=0 | BUI::ISurface | pure virtual |
| BeginShadow(ShadowInfo *shadow)=0 | BUI::ISurface | pure virtual |
| BezierDiv(POINT pt[4], float size, const GColor &color, LineStyle *style=NULL)=0 | BUI::ISurface | pure virtual |
| BezierDivCurve3(POINT pt[3], float size, const GColor &color, LineStyle *style=NULL)=0 | BUI::ISurface | pure virtual |
| BlendFrom(int x, int y, int w, int h, ImageDrawInfo *from, GColor color, BlendCompType comp)=0 | BUI::ISurface | pure virtual |
| Blur(int x, int y, int w, int h, int blur_size)=0 | BUI::ISurface | pure virtual |
| BlurPath(const PathTransInfo &path_info, int widget)=0 | BUI::ISurface | pure virtual |
| Clear(const GColor &color)=0 | BUI::ISurface | pure virtual |
| CopyFrom(const ImageDrawInfo &img, LPRECT rc_src, int dx=0, int dy=0)=0 | BUI::ISurface | pure virtual |
| CopyTo(const ImageDrawInfo &img, LPRECT rc_src, int dx=0, int dy=0)=0 | BUI::ISurface | pure virtual |
| DrawAddOrDelButton(RECT rc, BOOL is_add, BOOL is_down, const GColor &color)=0 | BUI::ISurface | pure virtual |
| DrawCheckBox(RECT rc, const GColor &color, UINT state, int size)=0 | BUI::ISurface | pure virtual |
| DrawExpandButton(POINT pt_center, int size, bool is_collapsed, const GColor &color)=0 | BUI::ISurface | pure virtual |
| DrawExpandTriButton(POINT pt_center, int size, bool is_collapsed, const GColor &color)=0 | BUI::ISurface | pure virtual |
| DrawImage(const PathTransInfo &path_info, GImage *img, RECT *rc_src, const ImageStyle *style=NULL)=0 | BUI::ISurface | pure virtual |
| DrawImageEffect(const PathTransInfo &path_info, GImage *img, RECT *rc_src, const ImageStyle *style, UINT filter_type, float *params, int len)=0 | BUI::ISurface | pure virtual |
| DrawImageEllipse(int cx, int cy, int rx, int ry, GImage *img, RECT *rc_src, const ImageStyle *style=NULL)=0 | BUI::ISurface | pure virtual |
| DrawImagePerspective(POINT pts[4], GImage *img, RECT *rc_src=NULL, const ImageStyle *style=NULL)=0 | BUI::ISurface | pure virtual |
| DrawImageRect(int x, int y, int w, int h, RoundRectRadius *radius, GImage *img, RECT *rc_src, const ImageStyle *style=NULL)=0 | BUI::ISurface | pure virtual |
| DrawPath(const PathTransInfo &path_info, const GColor &color, float size=1, LineStyle *style=NULL)=0 | BUI::ISurface | pure virtual |
| DrawPathGradient(const PathTransInfo &path_info, GBrushGradient *bru_gradient, float size=1, LineStyle *style=NULL, float alpha=1.0)=0 | BUI::ISurface | pure virtual |
| DrawPathPattern(const PathTransInfo &path_info, GImage *img, float size=1, int alpha=255, double scale=1)=0 | BUI::ISurface | pure virtual |
| DrawShadow(ShadowInfo *si, const PathTransInfo &path_info, float size=1, LineStyle *style=NULL, float alpha=1.0)=0 | BUI::ISurface | pure virtual |
| DrawSpring(RECT rc, bool is_hor, bool is_fill, const GColor &color)=0 | BUI::ISurface | pure virtual |
| DrawTextMono(unsigned char *data, int x, int y, int w, int h, const GColor &color)=0 | BUI::ISurface | pure virtual |
| Ellipse(int x, int y, int rx, int ry, float size, const GColor &color, LineStyle *style=NULL)=0 | BUI::ISurface | pure virtual |
| EndShadow(const PathTransInfo *path_info)=0 | BUI::ISurface | pure virtual |
| FillEllipse(int x, int y, int rx, int ry, const GColor &color)=0 | BUI::ISurface | pure virtual |
| FillPath(const PathTransInfo &path_info, const GColor &color, BOOL bin_render=FALSE)=0 | BUI::ISurface | pure virtual |
| FillPathGradient(const PathTransInfo &path_info, GBrushGradient *bru_gradient, float alpha=1.0)=0 | BUI::ISurface | pure virtual |
| FillRect(RECT rc, const GColor &color)=0 | BUI::ISurface | pure virtual |
| FillRoundRect(RECT rc, RoundRectRadius &radius, const GColor &color)=0 | BUI::ISurface | pure virtual |
| FillShadow(ShadowInfo *si, const PathTransInfo &path_info, float alpha=1.0)=0 | BUI::ISurface | pure virtual |
| GetClipBox(int *x, int *y, int *w, int *h)=0 | BUI::ISurface | pure virtual |
| GetCurrentFontObject()=0 | BUI::ISurface | pure virtual |
| GetImageDrawInfo(ImageDrawInfo *info, LPRECT rc_src)=0 | BUI::ISurface | pure virtual |
| GetImageRatioTransform2d(Transform2d *img_mtx, const ImageDrawInfo *src_surface, int x, int y, int w, int h, ImageRatioStyle ratio_type, double angle, double scale)=0 | BUI::ISurface | pure virtual |
| GetOutputSize()=0 | BUI::ISurface | pure virtual |
| GetPixelFormat()=0 | BUI::ISurface | pure virtual |
| GetPixelRatio()=0 | BUI::ISurface | pure virtual |
| GetTextAnglePloygon(int x, int y, float angle, LPCTSTR text, int len, UINT align=DT_LEFT|DT_TOP, const VecFloat2 &bk_pad_size=VecFloat2(2, 2), VecFloat2(*ploygon)[4]=NULL)=0 | BUI::ISurface | pure virtual |
| GetTextAnglePloygonA(int x, int y, float angle, LPCSTR text, int len, UINT align=DT_LEFT|DT_TOP, const VecFloat2 &bk_pad_size=VecFloat2(2, 2), VecFloat2(*ploygon)[4]=NULL)=0 | BUI::ISurface | pure virtual |
| GetTextAnglePloygonW(int x, int y, float angle, LPCWSTR text, int len, UINT align=DT_LEFT|DT_TOP, const VecFloat2 &bk_pad_size=VecFloat2(2, 2), VecFloat2(*ploygon)[4]=NULL)=0 | BUI::ISurface | pure virtual |
| GetTextSize(LPCTSTR text, int len)=0 | BUI::ISurface | pure virtual |
| GetTextSizeA(LPCSTR text, int len)=0 | BUI::ISurface | pure virtual |
| GetTextSizeW(LPCWSTR text, int len)=0 | BUI::ISurface | pure virtual |
| GouraudRender(POINT p1, POINT p2, POINT p3, const GColor &c1, const GColor &c2, const GColor &c3)=0 | BUI::ISurface | pure virtual |
| Gray(int x, int y, int w, int h, int conv_type)=0 | BUI::ISurface | pure virtual |
| GrayPath(const PathTransInfo &path_info, int conv_type)=0 | BUI::ISurface | pure virtual |
| InstallShader(int shader_id, const char *source_vs, const char *source_ps, GShaderLayoutDesc *layout, int layout_len)=0 | BUI::ISurface | pure virtual |
| ISurface() | BUI::ISurface | |
| Line(int x1, int y1, int x2, int y2, float size, const GColor &color, LineStyle *style=NULL)=0 | BUI::ISurface | pure virtual |
| LineFloat2(const VecFloat2 &p1, const VecFloat2 &p2, float size, const GColor &color, LineStyle *style)=0 | BUI::ISurface | pure virtual |
| PaintFontTextOut(void *font, int x1, int y1, LPCSTR text, int c, const GColor &color)=0 | BUI::ISurface | pure virtual |
| PaintText(LPRECT lprc, LPCTSTR text, int c, const GColor &color, UINT format)=0 | BUI::ISurface | pure virtual |
| PaintTextA(LPRECT lprc, LPCSTR text, int c, const GColor &color, UINT format)=0 | BUI::ISurface | pure virtual |
| PaintTextAngle(int x, int y, float angle, LPCTSTR text, int len, const GColor &color, UINT align=DT_LEFT|DT_TOP, const GColor *bkcolor=NULL, const VecFloat2 &bk_pad_size=VecFloat2(2, 2))=0 | BUI::ISurface | pure virtual |
| PaintTextAngleA(int x, int y, float angle, LPCSTR text, int len, const GColor &color, UINT align=DT_LEFT|DT_TOP, const GColor *bkcolor=NULL, const VecFloat2 &bk_pad_size=VecFloat2(2, 2))=0 | BUI::ISurface | pure virtual |
| PaintTextAngleW(int x, int y, float angle, LPCWSTR text, int len, const GColor &color, UINT align=DT_LEFT|DT_TOP, const GColor *bkcolor=NULL, const VecFloat2 &bk_pad_size=VecFloat2(2, 2))=0 | BUI::ISurface | pure virtual |
| PaintTextMultiLine(int x, int y, TextMultilineInfo *tml, const GColor &color, UINT align=DT_LEFT|DT_TOP)=0 | BUI::ISurface | pure virtual |
| PaintTextOut(int x, int y, LPCTSTR text, int c, const GColor &color, UINT align=DT_LEFT|DT_TOP)=0 | BUI::ISurface | pure virtual |
| PaintTextOutA(int x, int y, LPCSTR text, int c, const GColor &color, UINT align=DT_LEFT|DT_TOP)=0 | BUI::ISurface | pure virtual |
| PaintTextOutW(int x, int y, LPCWSTR text, int c, const GColor &color, UINT align=DT_LEFT|DT_TOP)=0 | BUI::ISurface | pure virtual |
| PaintTextW(LPRECT lprc, LPCWSTR text, int c, const GColor &color, UINT format)=0 | BUI::ISurface | pure virtual |
| PlatformPainter()=0 | BUI::ISurface | pure virtual |
| Rect(RECT rc, float size, const GColor &color, LineStyle *style=NULL)=0 | BUI::ISurface | pure virtual |
| Render3D()=0 | BUI::ISurface | pure virtual |
| ResetClipBox()=0 | BUI::ISurface | pure virtual |
| RoundRect(RECT rc, RoundRectRadius &radius, float size, const GColor &color, LineStyle *style=NULL)=0 | BUI::ISurface | pure virtual |
| SaveAsImageFile(LPCTSTR file, RECT &rc)=0 | BUI::ISurface | pure virtual |
| SelectFontObject(GFont *font)=0 | BUI::ISurface | pure virtual |
| SelectShadow(ShadowInfo *si)=0 | BUI::ISurface | pure virtual |
| SelectTextShadow(ShadowInfo *si)=0 | BUI::ISurface | pure virtual |
| SetBlendCompType(BlendCompType op=comp_none)=0 | BUI::ISurface | pure virtual |
| SetClipBox(int x, int y, int w, int h, bool enable)=0 | BUI::ISurface | pure virtual |
| SetFillRule(SurfaceFillRule fl)=0 | BUI::ISurface | pure virtual |
| SetGrayCoeff(float k_r, float k_g, float k_b)=0 | BUI::ISurface | pure virtual |
| SetGrayFactor(const VecFloat4 &v)=0 | BUI::ISurface | pure virtual |
| SetGrayMode(GrayConv gray)=0 | BUI::ISurface | pure virtual |
| SetZOrder(float z)=0 | BUI::ISurface | pure virtual |
| UnInstallShader(int shader_id)=0 | BUI::ISurface | pure virtual |
| ~ISurface() | BUI::ISurface |